Rust Dashboard52,204 playing

SOLOTEST07

Offline 162.43.50.29:28015 checked 6h ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Tue 01:00Wed 17:00players each hour · 48 hours · UTC

Rank

#4,868

top 22%

7-day average

1

peak 1

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75101:0009:0015:0003:0011:0017:00

Hourly average and peak, UTC.

Server performance

02040608001:0009:0015:0003:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:30 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    321/ 375
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    199/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
    36/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
    23/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
    53/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
    69/ 200

Quick answers

from the figures on this page

About

Is SOLOTEST07 online, and how reliable is it?

SOLOTEST07 is not online right now, and 6 hours have passed since we last saw it. Its reported uptime points to a restart roughly 9 hours ago. It was online 27% of the last 7 full days, which is 46 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does SOLOTEST07 run?

Rust network protocol 2635 and build 168909 is running on SOLOTEST07, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is SOLOTEST07 located?

There is no region on SOLOTEST07. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 162.43.50.29:28015.

Does SOLOTEST07 run smoothly?

Server fps averaged 46 over the last 48 hours and never dropped below 30. At its highest the count reached 104,567 entities: buildings, deployables and the rest. It drew as much as 3,260 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include SOLOTEST07?

You'll find SOLOTEST07 on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SOLOTEST07 mean?

The game's server browser reads these tags from SOLOTEST07: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is SOLOTEST07?

The last sighting of SOLOTEST07 was 6 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 1 players.

How does SOLOTEST07 rank against other Rust servers?

Player hours over seven days put SOLOTEST07 at #4,868, in the top 22% of all ranked servers.

Wipe schedule

What does wipe day look like on SOLOTEST07?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on SOLOTEST07?

Too few wipes are on record for SOLOTEST07 to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 20 hours ago.

Rules

What are the rules and settings on SOLOTEST07?

You will not find a gather rate in the name of SOLOTEST07. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does SOLOTEST07 run?

A procedural map of size 4,250 with seed 28714298 is what SOLOTEST07 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join SOLOTEST07?

The console in Rust opens with F1, and client.connect 162.43.50.29:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.