Rust Dashboard54,370 playing

RustServer

Online 162.43.4.36:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 09:00Fri 07:00players each hour · 48 hours · UTC

Rank

#15,261

top 69%

7-day average

0

peak –

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average
    154/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    208/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average
    406/ 350
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    24/ 100
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average
    575/ 600
  6. 6
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average
    389/ 350

Quick answers

from the figures on this page

Server details

Is RustServer online, and how reliable is it?

Players can join RustServer: it is online. About 12 days 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer run?

On Linux, RustServer runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustServer located?

No region tag comes from RustServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 162.43.4.36:28015 is where it lives.

Does RustServer run smoothly?

Across the last 48 hours the average was 104 fps, with a floor of 16. Buildings, deployables and everything else added up to a peak of 49,687 entities. It drew as much as 2,987 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer?

These Rust Dashboard lists include RustServer: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer mean?

These are the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustServer?

RustServer has 0 of its 50 slots filled at the moment. The mean over seven days is 0 players.

How does RustServer rank against other Rust servers?

Ranked #15,261 on the last seven days of player hours, RustServer is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on RustServer?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on RustServer?

Too few wipes are on record for RustServer to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 21 hours ago the current world was made.

Settings

What are the rules and settings on RustServer?

No gather rate appears in the name of RustServer. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does RustServer run?

A procedural map of size 3,000 with seed 19686 is what RustServer runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join RustServer?

The console in Rust opens with F1, and client.connect 162.43.4.36:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.