Rust Dashboard54,556 playing

RustServer

Online 162.43.32.30:28015 checked 7m ago

Players now

Live
0of 1
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 00:00Tue 22:00players each hour · 48 hours · UTC

Rank

#9,418

top 42%

7-day average

0

peak 1

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC25d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
    460/ 525
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
    27/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
    46/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    209/ 275
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    78/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    92/ 150

Quick answers

from the figures on this page

Server

Is RustServer online, and how reliable is it?

Right now RustServer is running. Its reported uptime points to a restart roughly 2 days 11 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustServer run?

On Linux, RustServer runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer located?

No region tag comes from RustServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 162.43.32.30:28015.

Does RustServer run smoothly?

The last 48 hours gave an average of 108 server fps, and it never went under 72. Buildings, deployables and everything else added up to a peak of 83,579 entities. At its highest, it took 2,576 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include RustServer?

These Rust Dashboard lists include RustServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The game's server browser reads these tags from RustServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustServer?

0 players are playing on RustServer right now, out of 1 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 1 players.

How does RustServer rank against other Rust servers?

Ranked #9,418 on the last seven days of player hours, RustServer is in the top 42% of all ranked servers.

Reset times

What does wipe day look like on RustServer?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe the crowd peaked, with 1 waiting in the queue.

What is the wipe schedule on RustServer?

RustServer has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 6 hours ago.

Map and rules

What are the rules and settings on RustServer?

You will not find a gather rate in the name of RustServer. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer run?

The game generates the procedural map on RustServer, size 3,800 with seed 1658503208. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RustServer?

Type client.connect 162.43.32.30:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.