[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け
Online EA 162.43.16.74:28015 checked 7m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 6
0% full
Rank
top 11% · #257 in EA
7-day average
peak 6
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 08:51 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 46% in EA, and #147 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:51 UTC, in 1d 11h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 11hFri 30 Oct, 08:51 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 15d 11hFri 13 Nov, 08:51 UTC
- 29d 11hFri 27 Nov, 08:51 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 43d 11hFri 11 Dec, 08:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:51 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 0/ 165
- 3 0/ 200
- 4 33/ 200
- 5 0/ 200
- 6 1/ 165
Quick answers
from the figures on this pageServer details
Is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け online, and how reliable is it?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is up and taking players now. About 25 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 2 October 2026.
Which version of Rust does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run?
On Linux, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け located?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け lists Asia as its location, tagged EA. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 162.43.16.74:28015.
Does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run smoothly?
Server fps averaged 145 over the last 48 hours and never dropped below 96. At its highest the count reached 58,066 entities: buildings, deployables and the rest. At its highest, it took 2,127 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
The Rust Dashboard lists that carry [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け are: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け mean?
The game's server browser reads these tags from [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; EA (East Asia): East Asia is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け has 0 of its 100 slots filled at the moment. Averaged across the last seven days: 2 players, peaking at 6. The busiest point in the last 48 hours was 10:00 UTC, averaging 3 players.
How does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け rank against other Rust servers?
[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け holds #2,528 for player hours across seven days, #257 in Asia, in the top 11% of all ranked servers. It ranks #147 among quad servers.
Wipe days
What does wipe day look like on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 5 hours passed before the crowd peaked.
What is the wipe schedule on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
Its schedule cannot be confirmed from the record, which holds too few of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け's wipes, so the prediction follows the tag. On Friday 30 October at 08:51 UTC the next wipe is due. The world it runs now dates from 12 days 12 hours ago. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
The name of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け gives no gather rate. 4 players is the most a group can hold (quad). It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け run?
A procedural map of size 3,500 with seed 1029781210 is what [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?
The console in Rust opens with F1, and client.connect 162.43.16.74:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/n4cemh8hm5 is where its website lives.