[US] Rust Junky | No Raid | No Decay | No Killing
Online 162.35.110.147:28080 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 23%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:41 UTC2d ago | 1 | – | running | 1 |
| Wed 21 Oct, 22:14 UTC7d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 144/ 2000
- 2 48/ 200
- 3 35/ 200
- 4 28/ 200
- 5 67/ 100
- 6 8/ 100
Quick answers
from the figures on this pageServer
Is [US] Rust Junky | No Raid | No Decay | No Killing online, and how reliable is it?
Players can join [US] Rust Junky | No Raid | No Decay | No Killing: it is online. About 7 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 21 October 2026, when Rust Dashboard first saw it.
Which version of Rust does [US] Rust Junky | No Raid | No Decay | No Killing run?
On Windows, [US] Rust Junky | No Raid | No Decay | No Killing runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [US] Rust Junky | No Raid | No Decay | No Killing located?
The name of [US] Rust Junky | No Raid | No Decay | No Killing points to North America, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 162.35.110.147:28080.
Does [US] Rust Junky | No Raid | No Decay | No Killing run smoothly?
Across the last 48 hours the average was 113 fps, with a floor of 60. At its highest the count reached 103,648 entities: buildings, deployables and the rest. It drew as much as 2,861 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [US] Rust Junky | No Raid | No Decay | No Killing?
These Rust Dashboard lists include [US] Rust Junky | No Raid | No Decay | No Killing: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [US] Rust Junky | No Raid | No Decay | No Killing mean?
These are the tags [US] Rust Junky | No Raid | No Decay | No Killing publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [US] Rust Junky | No Raid | No Decay | No Killing?
[US] Rust Junky | No Raid | No Decay | No Killing has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does [US] Rust Junky | No Raid | No Decay | No Killing rank against other Rust servers?
Ranked #5,037 on the last seven days of player hours, [US] Rust Junky | No Raid | No Decay | No Killing is in the top 23% of all ranked servers.
Reset times
What does wipe day look like on [US] Rust Junky | No Raid | No Decay | No Killing?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on [US] Rust Junky | No Raid | No Decay | No Killing?
The record holds too few of [US] Rust Junky | No Raid | No Decay | No Killing's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 21 hours ago.
Map and rules
What are the rules and settings on [US] Rust Junky | No Raid | No Decay | No Killing?
The name of [US] Rust Junky | No Raid | No Decay | No Killing gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does [US] Rust Junky | No Raid | No Decay | No Killing run?
[US] Rust Junky | No Raid | No Decay | No Killing runs a procedural map of size 4,056 with seed 4819615, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join [US] Rust Junky | No Raid | No Decay | No Killing?
Type client.connect 162.35.110.147:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.