Rust Dashboard59,281 playing

Oxide Studio · Development

Offline 162.244.80.220:28015 checked 4d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:52 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    72/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    71/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
    60/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    18/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

Server details

Is Oxide Studio · Development online, and how reliable is it?

The server is down at the moment. Its last sighting was 4 days 22 hours ago: Oxide Studio · Development. It was online 5% of the last 7 full days, which is 9 of 168 hours. Our records for it start on 16 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Oxide Studio · Development run?

Rust network protocol 2634 and build 167781 is running on Oxide Studio · Development, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Oxide Studio · Development located?

No region is published by Oxide Studio · Development. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 162.244.80.220:28015.

Lists

Which Rust Dashboard lists and filters include Oxide Studio · Development?

These Rust Dashboard lists include Oxide Studio · Development: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Oxide Studio · Development mean?

The game's server browser reads these tags from Oxide Studio · Development: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Oxide Studio · Development?

The last sighting of Oxide Studio · Development was 4 days 22 hours ago; it is offline right now. The mean over seven days is 0 players.

How does Oxide Studio · Development rank against other Rust servers?

Player hours over seven days put Oxide Studio · Development at #15,339, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Oxide Studio · Development?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Oxide Studio · Development?

The record holds too few of Oxide Studio · Development's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 12 days 16 hours ago.

Settings

What are the rules and settings on Oxide Studio · Development?

You will not find a gather rate in the name of Oxide Studio · Development. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Oxide Studio · Development run?

A procedural map is what Oxide Studio · Development runs, generated by the game.

How to join

How do I join Oxide Studio · Development?

The console in Rust opens with F1, and client.connect 162.244.80.220:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.