Rust Dashboard50,964 playing

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,849

top 72%

7-day average

0

peak –

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    56/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    96/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    284/ 350
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    13/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    357/ 450
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    278/ 325

Quick answers

from the figures on this page

Server details

Is Local Dev Server online, and how reliable is it?

Local Dev Server is not online right now, and 18 days 17 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 1 October 2026.

Which version of Rust does Local Dev Server run?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.

Where is Local Dev Server located?

There is no region on Local Dev Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 162.230.30.126:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Local Dev Server?

These Rust Dashboard lists include Local Dev Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev Server mean?

These are the tags Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Local Dev Server?

At the moment Local Dev Server is offline; it last showed 18 days 17 hours ago.

How does Local Dev Server rank against other Rust servers?

Ranked #15,849 on the last seven days of player hours, Local Dev Server is in the top 72% of all ranked servers.

Wipe days

What is the wipe schedule on Local Dev Server?

Too few wipes are on record for Local Dev Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 28 days 6 hours ago.

Settings

What are the rules and settings on Local Dev Server?

The name of Local Dev Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Dev Server run?

The map is procedural and the game generates it on Local Dev Server.

Connect

How do I join Local Dev Server?

The console in Rust opens with F1, and client.connect 162.230.30.126:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.