Rust Dashboard46,574 playing

testserver

Offline 162.19.204.31:25588 checked 38d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,482

top 67%

7-day average

0

peak –

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 79 on average
    24/ 280
  2. 2 6/ 160
  3. 3
    Rustico 3groups of 5 · 9 on average
    3/ 100
  4. 4
    红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average
    2/ 200
  5. 5
    SGRust@Mintgroups of 6 · 2 on average
    0/ 10
  6. 6
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
    0/ 200

Quick answers

from the figures on this page

Server details

Is testserver online, and how reliable is it?

The server is down at the moment. Its last sighting was 38 days 9 hours ago: testserver. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 21 September 2026, when Rust Dashboard first saw it.

Which version of Rust does testserver run?

testserver runs Rust network protocol 2633 and build 164530, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is testserver located?

There is no region on testserver. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 162.19.204.31:25588.

Lists

Which Rust Dashboard lists and filters include testserver?

These Rust Dashboard lists include testserver: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on testserver mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts6 (Group limit): Each team holds no more than 6; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server from testserver as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is testserver?

The last sighting of testserver was 38 days 9 hours ago; it is offline right now.

How does testserver rank against other Rust servers?

Player hours over seven days put testserver at #15,482, in the top 67% of all ranked servers.

Reset times

What is the wipe schedule on testserver?

testserver has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was made.

Settings

What are the rules and settings on testserver?

You will not find a gather rate in the name of testserver. 6 players is the most a group can take. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does testserver run?

A procedural map of size 2,500 with seed 1 is what testserver runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join testserver?

Type client.connect 162.19.204.31:25588 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts6
Group limit Each team holds no more than 6.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.