Corrupted Networks | Solo/Duo/Trio | 2x
Offline 162.0.162.162:59009 checked 21h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:20 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 169/ 200
- 2 63/ 200
- 3 208/ 225
- 4 6/ 100
- 5 130/ 170
- 6 155/ 175
Quick answers
from the figures on this pageServer
Is Corrupted Networks | Solo/Duo/Trio | 2x online, and how reliable is it?
The server is down at the moment. Its last sighting was 21 hours ago: Corrupted Networks | Solo/Duo/Trio | 2x. Its reported uptime points to a restart roughly 19 days 2 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 15 September 2026.
Which version of Rust does Corrupted Networks | Solo/Duo/Trio | 2x run?
Corrupted Networks | Solo/Duo/Trio | 2x runs Rust network protocol 2634 and build 167398, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Corrupted Networks | Solo/Duo/Trio | 2x located?
There is no region on Corrupted Networks | Solo/Duo/Trio | 2x. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 162.0.162.162:59009 is where it lives.
Does Corrupted Networks | Solo/Duo/Trio | 2x run smoothly?
The last 48 hours gave an average of 213 server fps, and it never went under 194. At its highest the count reached 33,172 entities: buildings, deployables and the rest. It drew as much as 3,088 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Corrupted Networks | Solo/Duo/Trio | 2x?
These Rust Dashboard lists include Corrupted Networks | Solo/Duo/Trio | 2x: Duo Rust servers, live now, 2x Rust servers, shown live and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.
What do the server tags on Corrupted Networks | Solo/Duo/Trio | 2x mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It holds 40 slots; ts2 (Group limit): Each team holds no more than 2; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Corrupted Networks | Solo/Duo/Trio | 2x as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Corrupted Networks | Solo/Duo/Trio | 2x?
The last sighting of Corrupted Networks | Solo/Duo/Trio | 2x was 21 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.
How does Corrupted Networks | Solo/Duo/Trio | 2x rank against other Rust servers?
Player hours over seven days put Corrupted Networks | Solo/Duo/Trio | 2x at #15,290, in the top 69% of all ranked servers. Among servers of the duo type, it sits at #366.
Wipe days
What does wipe day look like on Corrupted Networks | Solo/Duo/Trio | 2x?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 20 days 2 hours ago the current world was made.
Rules
What are the rules and settings on Corrupted Networks | Solo/Duo/Trio | 2x?
The name of Corrupted Networks | Solo/Duo/Trio | 2x carries a 2x gather rate. Teams cap at 2 players (duo). It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Corrupted Networks | Solo/Duo/Trio | 2x run?
The game generates the procedural map on Corrupted Networks | Solo/Duo/Trio | 2x, size 2,500 with seed 1548614670. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Corrupted Networks | Solo/Duo/Trio | 2x?
The console in Rust opens with F1, and client.connect 162.0.162.162:59009 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://billing.corruptednetworks.com is where its website lives.