Rust Dashboard31,247 playing

local test

Offline 161.65.148.54:28316 checked 5d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,351

top 69%

7-day average

0

peak –

Last wipe

83d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    144/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    132/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    15/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    22/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    12/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    49/ 200

Quick answers

from the figures on this page

Server

Is local test online, and how reliable is it?

local test is not online right now, and 5 days 15 hours have passed since we last saw it. Over the last 5 full days, 0 of 120 hours were online: 0%. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does local test run?

On Windows, local test runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.

Where is local test located?

No region tag comes from local test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 161.65.148.54:28316 is where it lives.

Tags

Which Rust Dashboard lists and filters include local test?

The Rust Dashboard lists that carry local test are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on local test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from local test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is local test?

At the moment local test is offline; it last showed 5 days 15 hours ago. The seven-day average for this server is 0 players.

How does local test rank against other Rust servers?

Player hours over seven days put local test at #15,351, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on local test?

Too few wipes are on record for local test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 83 days ago the current world was made.

Map and rules

What are the rules and settings on local test?

You will not find a gather rate in the name of local test. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Connect

How do I join local test?

The console in Rust opens with F1, and client.connect 161.65.148.54:28316 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.