test plugins
Offline 161.248.62.37:28015 checked 11d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 61/ 500
- 2 126/ 100
- 3 70/ 225
- 4 19/ 200
- 5 64/ 700
- 6 15/ 1000
Quick answers
from the figures on this pageAbout
Is test plugins online, and how reliable is it?
We last saw test plugins 11 days 12 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 16 October 2026.
Which version of Rust does test plugins run?
Rust network protocol 2634 and build 166494 is running on test plugins, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is test plugins located?
No region is published by test plugins. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 161.248.62.37:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include test plugins?
These Rust Dashboard lists include test plugins: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
These are the tags test plugins publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp99 (Max players): 99 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^x (Unknown flag): Facepunch has no documentation for this flag. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is test plugins?
At the moment test plugins is offline; it last showed 11 days 12 hours ago.
How does test plugins rank against other Rust servers?
Player hours over seven days put test plugins at #15,108, in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on test plugins?
test plugins has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 26 days 1 hours ago the current world was made.
Settings
What are the rules and settings on test plugins?
The name of test plugins gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is not active.
Join
How do I join test plugins?
Type client.connect 161.248.62.37:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.