Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 10
- Peak, 7 days
- 11
1% full
Rank
top 7%
7-day average
peak 11
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:02 UTC6d ago | 8 | – | running | 1 |
| Fri 2 Oct, 11:13 UTC27d ago | 3 | held half | 20.9 days | 0 |
| Fri 25 Sep, 11:07 UTC34d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 238/ 300
- 2 5/ 550
- 3 50/ 200
- 4 112/ 250
- 5 2/ 200
- 6 50/ 180
Quick answers
from the figures on this pageAbout
Is [JP/Tokyo] Solo/Duo/Trio online, and how reliable is it?
Players can join [JP/Tokyo] Solo/Duo/Trio: it is online. Its reported uptime points to a restart roughly 5 days 21 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [JP/Tokyo] Solo/Duo/Trio run?
On Linux, [JP/Tokyo] Solo/Duo/Trio runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [JP/Tokyo] Solo/Duo/Trio located?
There is no region tag on [JP/Tokyo] Solo/Duo/Trio, but the name suggests Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 160.251.250.21:28015 is where it lives.
Does [JP/Tokyo] Solo/Duo/Trio run smoothly?
Server fps averaged 73 over the last 48 hours and never dropped below 53. At its highest the count reached 78,837 entities: buildings, deployables and the rest. Memory use peaked at 4,282 MB. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include [JP/Tokyo] Solo/Duo/Trio?
The Rust Dashboard lists that carry [JP/Tokyo] Solo/Duo/Trio are: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [JP/Tokyo] Solo/Duo/Trio mean?
These are the tags [JP/Tokyo] Solo/Duo/Trio publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [JP/Tokyo] Solo/Duo/Trio?
As things stand, 1 players are on [JP/Tokyo] Solo/Duo/Trio, which holds 100 slots. Its seven-day average is 4 players, and it reached 11 at the highest. The busiest point in the last 48 hours was 15:00 UTC, averaging 9 players.
How does [JP/Tokyo] Solo/Duo/Trio rank against other Rust servers?
Ranked #1,561 on the last seven days of player hours, [JP/Tokyo] Solo/Duo/Trio is in the top 7% of all ranked servers.
Wipe schedule
What does wipe day look like on [JP/Tokyo] Solo/Duo/Trio?
The average busiest point of its recent wipes was 5 players. On the latest wipe, 32 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on [JP/Tokyo] Solo/Duo/Trio?
There is no next wipe to predict: [JP/Tokyo] Solo/Duo/Trio wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 6 days 12 hours ago.
Settings
What are the rules and settings on [JP/Tokyo] Solo/Duo/Trio?
You will not find a gather rate in the name of [JP/Tokyo] Solo/Duo/Trio. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does [JP/Tokyo] Solo/Duo/Trio run?
The game generates the procedural map on [JP/Tokyo] Solo/Duo/Trio, size 3,500 with seed 17761776. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [JP/Tokyo] Solo/Duo/Trio?
Type client.connect 160.251.250.21:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/QjJSb4U6T is where its website lives.
