Rust Dashboard99,188 playing

Ninniku_Server

Online 160.251.236.248:28015 checked 7m ago

moddedoxide

Players now

Live
1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Tue 21:00Thu 19:00players each hour · 48 hours · UTC

Rank

#6,448

top 29%

7-day average

0

peak 1

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:17 UTC FW27d ago 1 – running 0
Thu 1 Oct, 00:25 UTC28d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    81/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    130/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    144/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    55/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average
    141/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    347/ 350

Quick answers

from the figures on this page

Server

Is Ninniku_Server online, and how reliable is it?

Right now Ninniku_Server is running. The uptime it reports puts its last restart about 22 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 30 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Ninniku_Server run?

Rust network protocol 2635 and build 167781 is running on Ninniku_Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Ninniku_Server located?

No region tag comes from Ninniku_Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 160.251.236.248:28015 is where it lives.

Does Ninniku_Server run smoothly?

The last 48 hours gave an average of 70 server fps, and it never went under 31. Buildings, deployables and everything else added up to a peak of 104,842 entities. Memory use peaked at 4,027 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Ninniku_Server?

The Rust Dashboard lists that carry Ninniku_Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Ninniku_Server mean?

These are the tags Ninniku_Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Ninniku_Server?

Ninniku_Server has 1 of its 10 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 03:00 UTC with an average of 1 players.

How does Ninniku_Server rank against other Rust servers?

Ranked #6,448 on the last seven days of player hours, Ninniku_Server is in the top 29% of all ranked servers.

Reset times

What does wipe day look like on Ninniku_Server?

At their busiest, its recent wipes drew 1 players on average. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Ninniku_Server?

Ninniku_Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 23 hours ago.

Rules

What are the rules and settings on Ninniku_Server?

You will not find a gather rate in the name of Ninniku_Server. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Ninniku_Server run?

The game generates the procedural map on Ninniku_Server, size 4,250 with seed 818666203. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join Ninniku_Server?

Type client.connect 160.251.236.248:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.