Rust Dashboard103,410 playing

RustServer_4158

Offline 160.251.235.82:28015 checked 8d ago

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,400

top 69%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:32 UTC16d ago 1 – running 0
Thu 24 Sep, 10:00 UTC35d ago 2 halved by day 1 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    310/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    379/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    968/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    47/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    987/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    782/ 800

Quick answers

from the figures on this page

Server details

Is RustServer_4158 online, and how reliable is it?

RustServer_4158 is not online right now, and 8 days 21 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 19 September 2026.

Which version of Rust does RustServer_4158 run?

On Linux, RustServer_4158 runs Rust network protocol 2634 and build 167584. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_4158 located?

No region tag comes from RustServer_4158. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 160.251.235.82:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include RustServer_4158?

The Rust Dashboard lists that carry RustServer_4158 are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_4158 mean?

These are the tags RustServer_4158 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): This one runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is RustServer_4158?

At the moment RustServer_4158 is offline; it last showed 8 days 21 hours ago.

How does RustServer_4158 rank against other Rust servers?

Player hours over seven days put RustServer_4158 at #15,400, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on RustServer_4158?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 14 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on RustServer_4158?

The record holds too few of RustServer_4158's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

Settings

What are the rules and settings on RustServer_4158?

You will not find a gather rate in the name of RustServer_4158. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does RustServer_4158 run?

RustServer_4158 runs a procedural map of size 3,000 with seed 22703, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join RustServer_4158?

The console in Rust opens with F1, and client.connect 160.251.235.82:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build This one runs game build 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.