Rust Dashboard48,102 playing

RustServer_5955

Online 160.251.215.190:28015 checked 13m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 03:00Fri 01:00players each hour · 48 hours · UTC

Rank

#15,269

top 69%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:19 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
    50/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
    92/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    270/ 300
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
    13/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    329/ 375
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    272/ 300

Quick answers

from the figures on this page

Server

Is RustServer_5955 online, and how reliable is it?

Players can join RustServer_5955: it is online. About 11 days 20 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer_5955 run?

Rust network protocol 2634 and build 167781 is running on RustServer_5955, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustServer_5955 located?

There is no region on RustServer_5955. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 160.251.215.190:28015 is where it lives.

Does RustServer_5955 run smoothly?

The last 48 hours gave an average of 205 server fps, and it never went under 182. Buildings, deployables and everything else added up to a peak of 47,629 entities. Memory use peaked at 3,104 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include RustServer_5955?

The Rust Dashboard lists that carry RustServer_5955 are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_5955 mean?

These are the tags RustServer_5955 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustServer_5955?

As things stand, 0 players are on RustServer_5955, which holds 50 slots. The mean over seven days is 0 players.

How does RustServer_5955 rank against other Rust servers?

Ranked #15,269 on the last seven days of player hours, RustServer_5955 is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RustServer_5955?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustServer_5955?

RustServer_5955 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 11 days 22 hours ago.

Map and rules

What are the rules and settings on RustServer_5955?

The name of RustServer_5955 gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does RustServer_5955 run?

A procedural map of size 3,000 with seed 12818 is what RustServer_5955 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join RustServer_5955?

Type client.connect 160.251.215.190:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.