Rust Dashboard51,128 playing

RustServer_15282

Online 160.251.208.162:28015 checked 12m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
4

0% full

Wed 09:00Fri 07:00players each hour · 48 hours · UTC

Rank

#4,286

top 19%

7-day average

0

peak 4

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
    117/ 225
  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustServer_15282 online, and how reliable is it?

Right now RustServer_15282 is running. Its reported uptime points to a restart roughly 6 days 9 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 5 October 2026.

Which version of Rust does RustServer_15282 run?

RustServer_15282 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustServer_15282 located?

No region tag comes from RustServer_15282. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 160.251.208.162:28015.

Does RustServer_15282 run smoothly?

The last 48 hours gave an average of 98 server fps, and it never went under 75. Buildings, deployables and everything else added up to a peak of 55,717 entities. At its highest, it took 2,714 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include RustServer_15282?

These Rust Dashboard lists include RustServer_15282: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_15282 mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RustServer_15282 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RustServer_15282?

RustServer_15282 has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 4 at the highest. The busiest point in the last 48 hours was 11:00 UTC, averaging 4 players.

How does RustServer_15282 rank against other Rust servers?

Ranked #4,286 on the last seven days of player hours, RustServer_15282 is in the top 19% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_15282?

The record holds too few of RustServer_15282's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 17 hours ago.

Rules

What are the rules and settings on RustServer_15282?

No gather rate appears in the name of RustServer_15282. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does RustServer_15282 run?

The game generates the procedural map on RustServer_15282, size 3,000 with seed 9715. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join RustServer_15282?

The console in Rust opens with F1, and client.connect 160.251.208.162:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.