Rust Dashboard32,078 playing

RustServer_3488

Online 160.251.207.4:28015 checked 14m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 06:00Thu 04:00players each hour · 48 hours · UTC

Rank

#14,685

top 66%

7-day average

0

peak 1

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 01:55 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
    164/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    142/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    16/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
    19/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    14/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    62/ 200

Quick answers

from the figures on this page

About

Is RustServer_3488 online, and how reliable is it?

Right now RustServer_3488 is running. Its reported uptime points to a restart roughly 5 days 6 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_3488 run?

On Linux, RustServer_3488 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_3488 located?

No region is published by RustServer_3488. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 160.251.207.4:28015.

Does RustServer_3488 run smoothly?

Across the last 48 hours the average was 78 fps, with a floor of 50. At its highest the count reached 45,304 entities: buildings, deployables and the rest. It drew as much as 2,362 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include RustServer_3488?

These Rust Dashboard lists include RustServer_3488: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_3488 mean?

The game's server browser reads these tags from RustServer_3488: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RustServer_3488?

As things stand, 0 players are on RustServer_3488, which holds 50 slots. Over seven days the mean is 0 players and the peak is 1.

How does RustServer_3488 rank against other Rust servers?

Player hours over seven days put RustServer_3488 at #14,685, in the top 66% of all ranked servers.

Reset times

What does wipe day look like on RustServer_3488?

At their busiest, its recent wipes drew 1 players on average. 33 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_3488?

The record holds too few of RustServer_3488's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 9 days 3 hours ago.

Settings

What are the rules and settings on RustServer_3488?

The name of RustServer_3488 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_3488 run?

RustServer_3488 runs a procedural map of size 3,000 with seed 5578, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join RustServer_3488?

The console in Rust opens with F1, and client.connect 160.251.207.4:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.