Rust Dashboard55,398 playing

RustServer_5962

Online 160.251.201.172:28015 checked 9m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 11:00Thu 08:00players each hour · 48 hours · UTC

Rank

#8,503

top 38%

7-day average

0

peak 2

Last wipe

8d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:36 UTC8d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
    393/ 400
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    346/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    38/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    32/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    47/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
    151/ 200

Quick answers

from the figures on this page

Server

Is RustServer_5962 online, and how reliable is it?

Players can join RustServer_5962: it is online. The uptime it reports puts its last restart about 6 days 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does RustServer_5962 run?

Rust network protocol 2635 and build 168909 is running on RustServer_5962, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer_5962 located?

There is no region on RustServer_5962. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 160.251.201.172:28015.

Does RustServer_5962 run smoothly?

Server fps averaged 39 over the last 48 hours and never dropped below 28. Buildings, deployables and everything else added up to a peak of 120,835 entities. It drew as much as 4,893 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer_5962?

The Rust Dashboard lists that carry RustServer_5962 are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_5962 mean?

These are the tags RustServer_5962 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is RustServer_5962?

0 players are playing on RustServer_5962 right now, out of 10 slots. Over seven days the mean is 0 players and the peak is 2.

How does RustServer_5962 rank against other Rust servers?

Player hours over seven days put RustServer_5962 at #8,503, in the top 38% of all ranked servers.

Reset times

What does wipe day look like on RustServer_5962?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 41 hours passed before the crowd peaked.

What is the wipe schedule on RustServer_5962?

The record holds too few of RustServer_5962's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 8 days 15 hours ago.

Settings

What are the rules and settings on RustServer_5962?

No gather rate appears in the name of RustServer_5962. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_5962 run?

A procedural map of size 4,500 with seed 28423 is what RustServer_5962 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RustServer_5962?

The console in Rust opens with F1, and client.connect 160.251.201.172:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.