Rust Dashboard48,587 playing

RustServer_6101

Online 160.251.175.78:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 01:00Wed 22:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:15 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    250/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    183/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    35/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    45/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    53/ 200

Quick answers

from the figures on this page

Server

Is RustServer_6101 online, and how reliable is it?

Players can join RustServer_6101: it is online. Its reported uptime points to a restart roughly 5 days ago. It was online 86% of the last 7 full days, which is 144 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RustServer_6101 run?

RustServer_6101 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer_6101 located?

There is no region on RustServer_6101. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 160.251.175.78:28015.

Does RustServer_6101 run smoothly?

The last 48 hours gave an average of 133 server fps, and it never went under 98. Buildings, deployables and everything else added up to a peak of 45,678 entities. It drew as much as 2,427 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer_6101?

The Rust Dashboard lists that carry RustServer_6101 are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_6101 mean?

These are the tags RustServer_6101 publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is RustServer_6101?

0 players are playing on RustServer_6101 right now, out of 50 slots. Its average over the last seven days comes to 0 players.

How does RustServer_6101 rank against other Rust servers?

Player hours over seven days put RustServer_6101 at #15,349, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on RustServer_6101?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on RustServer_6101?

Too few wipes are on record for RustServer_6101 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 14 days 10 hours ago the current world was made.

Map and rules

What are the rules and settings on RustServer_6101?

The name of RustServer_6101 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_6101 run?

The game generates the procedural map on RustServer_6101, size 3,000 with seed 32736. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join RustServer_6101?

Type client.connect 160.251.175.78:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.