Rust Dashboard96,345 playing

RustServer_847

Online 160.251.175.249:28015 checked 12m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 17:00Thu 14:00players each hour · 48 hours · UTC

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:32 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    437/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    460/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    981/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    60/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    989/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    28/ 250

Quick answers

from the figures on this page

About

Is RustServer_847 online, and how reliable is it?

RustServer_847 is up and taking players now. About 6 days 16 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer_847 run?

On Linux, RustServer_847 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is RustServer_847 located?

No region is published by RustServer_847. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 160.251.175.249:28015.

Does RustServer_847 run smoothly?

Across the last 48 hours the average was 59 fps, with a floor of 34. At its highest the count reached 97,194 entities: buildings, deployables and the rest. Memory use peaked at 3,495 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include RustServer_847?

The Rust Dashboard lists that carry RustServer_847 are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_847 mean?

These are the tags RustServer_847 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RustServer_847?

As things stand, 0 players are on RustServer_847, which holds 50 slots. The mean over seven days is 0 players.

How does RustServer_847 rank against other Rust servers?

Player hours over seven days put RustServer_847 at #15,341, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on RustServer_847?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 18 hours passed before the crowd peaked.

What is the wipe schedule on RustServer_847?

Too few wipes are on record for RustServer_847 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 22 days 3 hours ago.

Map and rules

What are the rules and settings on RustServer_847?

You will not find a gather rate in the name of RustServer_847. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_847 run?

A procedural map of size 4,000 with seed 482920672 is what RustServer_847 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join RustServer_847?

The console in Rust opens with F1, and client.connect 160.251.175.249:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.