Rust Dashboard49,894 playing

Rust 1st -開発中-

Online 160.251.172.243:28115 checked 11m ago

moddedoxide

Players now

Live
0of 2
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Wed 09:00Fri 06:00players each hour · 48 hours · UTC

Rank

#4,924

top 22%

7-day average

0

peak 2

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.511.5209:0019:0004:0012:0021:0006:00Wiped Thu 29 Oct, 02:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0019:0004:0012:0021:0006:00Wiped Thu 29 Oct, 02:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 02:07 UTC1d ago – – running 0
Mon 26 Oct, 00:13 UTC4d ago 1 held half 3.1 days 0
Tue 13 Oct, 00:23 UTC17d ago 1 halved by day 3 13 days 0
Sun 11 Oct, 23:56 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 11:10 UTC20d ago 1 held half 2.5 days 0
Wed 7 Oct, 11:49 UTC22d ago 1 held half 2 days 0
Tue 6 Oct, 00:02 UTC24d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    35/ 100
  2. 2
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    30/ 200
  3. 3
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    0/ 100
  4. 4 21/ 100
  5. 5
    #10-[搞就完了]10倍/10.30新档/无权/萌新首选EA · no group limit · 13 on average
    16/ 100
  6. 6
    [霸道]10000000倍-10.30日-萌新首选-稳定长久EA · no group limit · 12 on average
    18/ 100

Quick answers

from the figures on this page

Server

Is Rust 1st -開発中- online, and how reliable is it?

Rust 1st -開発中- is up and taking players now. About 24 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust 1st -開発中- run?

Rust network protocol 2635 and build 168909 is running on Rust 1st -開発中-, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust 1st -開発中- located?

The name of Rust 1st -開発中- points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 160.251.172.243:28115.

Does Rust 1st -開発中- run smoothly?

Server fps averaged 227 over the last 48 hours and never dropped below 195. The world held as many as 4,804 entities, counting buildings, deployables and all the rest. At its highest, it took 3,397 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Rust 1st -開発中-?

These Rust Dashboard lists include Rust 1st -開発中-: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust 1st -開発中- mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Rust 1st -開発中- as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Rust 1st -開発中-?

0 players are playing on Rust 1st -開発中- right now, out of 2 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

How does Rust 1st -開発中- rank against other Rust servers?

Ranked #4,924 on the last seven days of player hours, Rust 1st -開発中- is in the top 22% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust 1st -開発中-?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 75% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Rust 1st -開発中-?

There is no next wipe to predict: Rust 1st -開発中- wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 26 hours ago.

Settings

What are the rules and settings on Rust 1st -開発中-?

You will not find a gather rate in the name of Rust 1st -開発中-. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust 1st -開発中- run?

The game generates the procedural map on Rust 1st -開発中-, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Connect

How do I join Rust 1st -開発中-?

The console in Rust opens with F1, and client.connect 160.251.172.243:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.