Rust 1st -開発中-
Online 160.251.172.243:28115 checked 11m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 22%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC4d ago | 1 | held half | 3.1 days | 0 |
| Tue 13 Oct, 00:23 UTC17d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC18d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC22d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC24d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 100
- 2 30/ 200
- 3 0/ 100
- 4 21/ 100
- 5 16/ 100
- 6 18/ 100
Quick answers
from the figures on this pageServer
Is Rust 1st -開発中- online, and how reliable is it?
Rust 1st -開発中- is up and taking players now. About 24 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust 1st -開発中- run?
Rust network protocol 2635 and build 168909 is running on Rust 1st -開発中-, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Rust 1st -開発中- located?
The name of Rust 1st -開発中- points to Asia, but no region tag is published. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 160.251.172.243:28115.
Does Rust 1st -開発中- run smoothly?
Server fps averaged 227 over the last 48 hours and never dropped below 195. The world held as many as 4,804 entities, counting buildings, deployables and all the rest. At its highest, it took 3,397 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Rust 1st -開発中-?
These Rust Dashboard lists include Rust 1st -開発中-: Modded Rust servers, live now. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust 1st -開発中- mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Rust 1st -開発中- as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Rust 1st -開発中-?
0 players are playing on Rust 1st -開発中- right now, out of 2 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
How does Rust 1st -開発中- rank against other Rust servers?
Ranked #4,924 on the last seven days of player hours, Rust 1st -開発中- is in the top 22% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust 1st -開発中-?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 75% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Rust 1st -開発中-?
There is no next wipe to predict: Rust 1st -開発中- wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 26 hours ago.
Settings
What are the rules and settings on Rust 1st -開発中-?
You will not find a gather rate in the name of Rust 1st -開発中-. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rust 1st -開発中- run?
The game generates the procedural map on Rust 1st -開発中-, size 6,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.
Connect
How do I join Rust 1st -開発中-?
The console in Rust opens with F1, and client.connect 160.251.172.243:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.