Rust Dashboard41,406 playing

Nick Rust Server

Offline 160.251.166.218:28015 checked 1d ago

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 11:00Tue 14:00players each hour · 48 hours · UTC

Rank

#15,183

top 68%

7-day average

0

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75111:0012:0013:0014:00Wiped Tue 27 Oct, 11:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0012:0013:0014:00Wiped Tue 27 Oct, 11:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:46 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    271/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    223/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    17/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    22/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    25/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    92/ 200

Quick answers

from the figures on this page

About

Is Nick Rust Server online, and how reliable is it?

Nick Rust Server is not online right now, and 41 hours have passed since we last saw it. Its reported uptime points to a restart roughly 1 hours ago. It was online 8% of the last 2 full days, which is 4 of 48 hours. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Nick Rust Server run?

Nick Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Nick Rust Server located?

There is no region on Nick Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 160.251.166.218:28015.

Does Nick Rust Server run smoothly?

Server fps averaged 229 over the last 48 hours and never dropped below 228. At its highest the count reached 145,762 entities: buildings, deployables and the rest. At its highest, it took 3,014 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Nick Rust Server?

These Rust Dashboard lists include Nick Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Nick Rust Server mean?

The game's server browser reads these tags from Nick Rust Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Nick Rust Server?

At the moment Nick Rust Server is offline; it last showed 41 hours ago. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 12:00 UTC with an average of 0 players.

How does Nick Rust Server rank against other Rust servers?

Player hours over seven days put Nick Rust Server at #15,183, in the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on Nick Rust Server?

The record holds too few of Nick Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 44 hours ago the current world was made.

Map and rules

What are the rules and settings on Nick Rust Server?

The name of Nick Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Nick Rust Server run?

A procedural map of size 5,000 with seed 1524450348 is what Nick Rust Server runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Nick Rust Server?

Type client.connect 160.251.166.218:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.