RustServer_11418
Online 160.251.140.176:28015 checked 9m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 9
0% full
Rank
top 13%
7-day average
peak 9
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC24d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC25d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC26d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC27d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC28d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC30d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC31d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC32d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC33d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC34d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 76/ 500
- 2 130/ 100
- 3 123/ 225
- 4 43/ 700
- 5 133/ 700
- 6 347/ 350
Quick answers
from the figures on this pageServer details
Is RustServer_11418 online, and how reliable is it?
RustServer_11418 is up and taking players now. The uptime it reports puts its last restart about 5 days 21 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RustServer_11418 run?
Rust network protocol 2635 and build 168909 is running on RustServer_11418, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustServer_11418 located?
There is no region on RustServer_11418. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 160.251.140.176:28015.
Does RustServer_11418 run smoothly?
Server fps averaged 77 over the last 48 hours and never dropped below 60. Buildings, deployables and everything else added up to a peak of 72,772 entities. It drew as much as 3,767 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include RustServer_11418?
These Rust Dashboard lists include RustServer_11418: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_11418 mean?
These are the tags RustServer_11418 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is RustServer_11418?
0 players are playing on RustServer_11418 right now, out of 50 slots. Its seven-day average is 1 players, and it reached 9 at the highest. The busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
How does RustServer_11418 rank against other Rust servers?
Ranked #2,984 on the last seven days of player hours, RustServer_11418 is in the top 13% of all ranked servers.
Reset times
What does wipe day look like on RustServer_11418?
Its recent wipes averaged a peak of 9 players. On the latest wipe, 4 hours passed before the crowd peaked.
What is the wipe schedule on RustServer_11418?
There is no next wipe to predict: RustServer_11418 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 24 days 10 hours ago.
Settings
What are the rules and settings on RustServer_11418?
You will not find a gather rate in the name of RustServer_11418. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does RustServer_11418 run?
A procedural map of size 3,500 with seed 1337 is what RustServer_11418 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Join
How do I join RustServer_11418?
Type client.connect 160.251.140.176:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.