Rust Dashboard91,985 playing

RustServer_6319

Online 160.251.136.116:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 22:00Thu 19:00players each hour · 48 hours · UTC

Rank

#15,268

top 68%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:30 UTC27d ago 0 – running 0
Sun 13 Sep, 19:14 UTC46d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
    227/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    297/ 350
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    764/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    50/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    877/ 950
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
    727/ 800

Quick answers

from the figures on this page

Server

Is RustServer_6319 online, and how reliable is it?

Players can join RustServer_6319: it is online. About 8 days 9 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustServer_6319 run?

Rust network protocol 2634 and build 167781 is running on RustServer_6319, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustServer_6319 located?

There is no region on RustServer_6319. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 160.251.136.116:28015.

Does RustServer_6319 run smoothly?

Across the last 48 hours the average was 181 fps, with a floor of 128. The world held as many as 43,830 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,460 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include RustServer_6319?

You'll find RustServer_6319 on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer_6319 mean?

These are the tags RustServer_6319 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustServer_6319?

As things stand, 0 players are on RustServer_6319, which holds 50 slots. Its average over the last seven days comes to 0 players.

How does RustServer_6319 rank against other Rust servers?

Player hours over seven days put RustServer_6319 at #15,268, in the top 68% of all ranked servers.

Reset times

What does wipe day look like on RustServer_6319?

Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustServer_6319?

The record holds too few of RustServer_6319's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.

Settings

What are the rules and settings on RustServer_6319?

No gather rate appears in the name of RustServer_6319. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does RustServer_6319 run?

RustServer_6319 runs a procedural map of size 3,000 with seed 26771, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RustServer_6319?

Type client.connect 160.251.136.116:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.