Rust Dashboard52,204 playing

R4 Server

Online 160.236.22.120:28015 checked 10m ago

moddedoxide

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
5

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#6,692

top 30%

7-day average

0

peak 5

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:25 UTC11d ago 10 – running 2
Thu 8 Oct, 12:09 UTC20d ago 8 halved by day 5 9.1 days 0
Mon 5 Oct, 08:05 UTC23d ago 5 halved by day 1 3.2 days 0
Thu 1 Oct, 17:51 UTC FW27d ago 2 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is R4 Server online, and how reliable is it?

R4 Server is up and taking players now. Its reported uptime points to a restart roughly 19 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does R4 Server run?

Rust network protocol 2634 and build 167781 is running on R4 Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is R4 Server located?

No region tag comes from R4 Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 160.236.22.120:28015.

Does R4 Server run smoothly?

Server fps averaged 60 over the last 48 hours and never dropped below 57. At its highest the count reached 19,418 entities: buildings, deployables and the rest. It drew as much as 1,251 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include R4 Server?

These Rust Dashboard lists include R4 Server: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on R4 Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from R4 Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is R4 Server?

R4 Server has 0 of its 20 slots filled at the moment. Over seven days the mean is 0 players and the peak is 5.

How does R4 Server rank against other Rust servers?

Ranked #6,692 on the last seven days of player hours, R4 Server is in the top 30% of all ranked servers.

Wipe schedule

What does wipe day look like on R4 Server?

Its recent wipes averaged a peak of 8 players. On the latest wipe, 24 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on R4 Server?

No next wipe can be predicted for R4 Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 11 days 8 hours ago.

Map and rules

What are the rules and settings on R4 Server?

You will not find a gather rate in the name of R4 Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does R4 Server run?

The game generates the procedural map on R4 Server, size 2,000 with seed 48142459. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join R4 Server?

Type client.connect 160.236.22.120:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.