Rust Dashboard94,650 playing

Friduwulf's Private Server

Online 160.202.167.13:49155 checked 9m ago

oxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Sun 20:00Tue 17:00players each hour · 48 hours · UTC

Rank

#15,383

top 70%

7-day average

0

peak –

Last wipe

126d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
    802/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
    57/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
    118/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
    459/ 525
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
    282/ 350
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
    214/ 300

Quick answers

from the figures on this page

Server details

Is Friduwulf's Private Server online, and how reliable is it?

Players can join Friduwulf's Private Server: it is online. Its reported uptime points to a restart roughly 3 days 13 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Friduwulf's Private Server run?

On Windows, Friduwulf's Private Server runs Rust network protocol 2627 and build 154033. You need the same protocol as the server to join. Steam updates your game for you.

Where is Friduwulf's Private Server located?

No region tag comes from Friduwulf's Private Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 160.202.167.13:49155.

Does Friduwulf's Private Server run smoothly?

The last 48 hours gave an average of 56 server fps, and it never went under 51. At its highest the count reached 114,898 entities: buildings, deployables and the rest. It drew as much as 4,440 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Friduwulf's Private Server?

You'll find Friduwulf's Private Server on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the server tags on Friduwulf's Private Server mean?

These are the tags Friduwulf's Private Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2627 (Protocol): To join, your game must run protocol 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Friduwulf's Private Server?

As things stand, 0 players are on Friduwulf's Private Server, which holds 100 slots. Its average over the last seven days comes to 0 players.

How does Friduwulf's Private Server rank against other Rust servers?

Player hours over seven days put Friduwulf's Private Server at #15,383, in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on Friduwulf's Private Server?

Friduwulf's Private Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 126 days 2 hours ago the current world was made.

Rules

What are the rules and settings on Friduwulf's Private Server?

The name of Friduwulf's Private Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Friduwulf's Private Server run?

The game generates the procedural map on Friduwulf's Private Server, size 4,500 with seed 15332. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Friduwulf's Private Server?

Type client.connect 160.202.167.13:49155 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2627
Protocol To join, your game must run protocol 2627.
cs154033
Build The game build is 154033.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.