Rust Dashboard77,467 playing

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 15m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
6
Peak, 7 days
11

0% full

Tue 23:00Thu 21:00players each hour · 48 hours · UTC

Rank

#2,411

top 11%

7-day average

2

peak 11

Last wipe

11h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
0246823:0007:0016:0001:0010:0021:00Wiped Thu 29 Oct, 11:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0007:0016:0001:0010:0021:00Wiped Thu 29 Oct, 11:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:32 UTC11h ago – – running 1
Sat 17 Oct, 09:42 UTC12d ago 9 – – 0
Thu 1 Oct, 18:23 UTC FW28d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC40d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC41d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    37/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
    75/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    30/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
    83/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
    302/ 310

Quick answers

from the figures on this page

About

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me online, and how reliable is it?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is up and taking players now. About 5 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?

On Windows, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me located?

There is no region on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 159.69.226.149:28015.

Does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run smoothly?

Across the last 48 hours the average was 57 fps, with a floor of 32. At its highest the count reached 96,728 entities: buildings, deployables and the rest. At its highest, it took 3,523 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

You'll find DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on these themed lists at Rust Dashboard: Rust servers with zombies in the name and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me mean?

The game's server browser reads these tags from DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

0 players are playing on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me right now, out of 50 slots. Averaged across the last seven days: 2 players, peaking at 11. The busiest point in the last 48 hours was 18:00 UTC, averaging 5 players.

How does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me rank against other Rust servers?

Ranked #2,411 on the last seven days of player hours, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is in the top 11% of all ranked servers.

Reset times

What does wipe day look like on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Its recent wipes averaged a peak of 8 players. Peak crowd on the latest wipe came 28 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

There is no next wipe to predict: DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 11 hours ago.

Map and rules

What are the rules and settings on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

No gather rate appears in the name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map of size 2,500 with seed 77760, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

The console in Rust opens with F1, and client.connect 159.69.226.149:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.