Rust Dashboard77,057 playing

RustSkinLab Content Studio

Offline 159.26.112.38:28025 checked 25d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,921

top 70%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is RustSkinLab Content Studio online, and how reliable is it?

RustSkinLab Content Studio is not online right now, and 25 days 2 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 2 October 2026.

Which version of Rust does RustSkinLab Content Studio run?

RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustSkinLab Content Studio located?

No region tag comes from RustSkinLab Content Studio. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 159.26.112.38:28025 is where it lives.

Lists

Which Rust Dashboard lists and filters include RustSkinLab Content Studio?

These Rust Dashboard lists include RustSkinLab Content Studio: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

These are the tags RustSkinLab Content Studio publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is RustSkinLab Content Studio?

The last sighting of RustSkinLab Content Studio was 25 days 2 hours ago; it is offline right now.

How does RustSkinLab Content Studio rank against other Rust servers?

Ranked #15,921 on the last seven days of player hours, RustSkinLab Content Studio is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on RustSkinLab Content Studio?

RustSkinLab Content Studio has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

Settings

What are the rules and settings on RustSkinLab Content Studio?

You will not find a gather rate in the name of RustSkinLab Content Studio. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does RustSkinLab Content Studio run?

The map is procedural and the game generates it on RustSkinLab Content Studio.

Join

How do I join RustSkinLab Content Studio?

The console in Rust opens with F1, and client.connect 159.26.112.38:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.