Rust Dashboard52,840 playing

RustSkinLab Content Studio

Offline 159.26.105.141:28025 checked 14d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,191

top 70%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

We last saw RustSkinLab Content Studio 14 days ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 14 October 2026.

Which version of Rust does RustSkinLab Content Studio run?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.

Where is RustSkinLab Content Studio located?

No region tag comes from RustSkinLab Content Studio. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 159.26.105.141:28025.

Tags

Which Rust Dashboard lists and filters include RustSkinLab Content Studio?

You'll find RustSkinLab Content Studio on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

These are the tags RustSkinLab Content Studio publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): 2 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RustSkinLab Content Studio?

At the moment RustSkinLab Content Studio is offline; it last showed 14 days ago.

How does RustSkinLab Content Studio rank against other Rust servers?

Ranked #15,191 on the last seven days of player hours, RustSkinLab Content Studio is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on RustSkinLab Content Studio?

The record holds too few of RustSkinLab Content Studio's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 27 days ago the current world was made.

Rules

What are the rules and settings on RustSkinLab Content Studio?

You will not find a gather rate in the name of RustSkinLab Content Studio. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RustSkinLab Content Studio run?

The map is procedural and the game generates it on RustSkinLab Content Studio.

How to join

How do I join RustSkinLab Content Studio?

Type client.connect 159.26.105.141:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp2
Max players 2 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.