RandomRaids local test
Offline 159.200.230.172:28115 checked 4d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 38/ 500
- 2 121/ 100
- 3 74/ 225
- 4 30/ 700
- 5 77/ 700
- 6 296/ 310
Quick answers
from the figures on this pageServer
Is RandomRaids local test online, and how reliable is it?
The server is down at the moment. Its last sighting was 4 days 8 hours ago: RandomRaids local test. It was online 0% of the last 3 full days, which is 0 of 72 hours. Rust Dashboard logged it for the first time on 25 October 2026.
Which version of Rust does RandomRaids local test run?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RandomRaids local test located?
There is no region on RandomRaids local test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 159.200.230.172:28115.
Tags
Which Rust Dashboard lists and filters include RandomRaids local test?
The Rust Dashboard lists that carry RandomRaids local test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is RandomRaids local test?
At the moment RandomRaids local test is offline; it last showed 4 days 8 hours ago. The mean over seven days is 0 players.
How does RandomRaids local test rank against other Rust servers?
Player hours over seven days put RandomRaids local test at #15,276, in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on RandomRaids local test?
The record holds too few of RandomRaids local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 11 days 14 hours ago the current world was made.
Rules
What are the rules and settings on RandomRaids local test?
The name of RandomRaids local test gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does RandomRaids local test run?
The game generates the map on RandomRaids local test, which is procedural.
How to join
How do I join RandomRaids local test?
Type client.connect 159.200.230.172:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.