Rust Dashboard58,496 playing

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 9m ago

2x moddedoxide

Players now

Live
1of 25
Full
4%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

4% full

Wed 10:00Fri 08:00players each hour · 48 hours · UTC

Rank

#5,473

top 25%

7-day average

0

peak 2

Last wipe

28d ago

no schedule published

Next wipe

6d 9h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  • 6d 9hThu 5 Nov, 19:00 UTCFW
  • 34d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    393/ 400
  2. 2
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    854/ 850
  3. 3
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 356 on average
    355/ 330
  4. 4
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 337 on average
    533/ 550
  5. 5
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 335 on average
    74/ 100
  6. 6
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average
    54/ 1000

Quick answers

from the figures on this page

Server

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?

Players can join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: it is online. The uptime it reports puts its last restart about 11 hours ago. It was online 89% of the last 7 full days, which is 149 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 159.196.59.137:28315.

Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run smoothly?

Across the last 48 hours the average was 38 fps, with a floor of 29. The world held as many as 127,588 entities, counting buildings, deployables and all the rest. At its highest, it took 4,390 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You'll find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on these themed lists at Rust Dashboard: 2x Rust servers, shown live and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?

The game's server browser reads these tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): The game runs on standard Rust survival settings; mp25 (Max players): 25 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

As things stand, 1 players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, which holds 25 slots. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 02:00 UTC with an average of 2 players.

How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?

Player hours over seven days put <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,473, in the top 25% of all ranked servers.

Reset times

What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The average busiest point of its recent wipes was 6 players. 14 hours into the latest wipe the crowd peaked.

What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Wipes come once a month on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 28 days 11 hours ago.

Settings

What are the rules and settings on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The name says <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs 2x gather. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?

The game generates the procedural map on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, size 4,250 with seed 969105723. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The console in Rust opens with F1, and client.connect 159.196.59.137:28315 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp25
Max players 25 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.