Rust Dashboard95,741 playing

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 9m ago

1000x

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Sun 18:00Tue 16:00players each hour · 48 hours · UTC

Rank

#5,419

top 25%

7-day average

0

peak 2

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC10d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW25d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC39d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average
    38/ 150
  2. 2
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
    9/ 100
  3. 3
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 108 on average
    153/ 250
  4. 4
    Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average
    8/ 150
  5. 5
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 37 on average
    11/ 100
  6. 6
    Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 32 on average
    24/ 200

Quick answers

from the figures on this page

Server

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked online, and how reliable is it?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is up and taking players now. About 3 days 8 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

On Windows, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked located?

There is no region tag on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, but the name suggests Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 159.196.30.227:20036 is where it lives.

Does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run smoothly?

Server fps averaged 76 over the last 48 hours and never dropped below 23. At its highest the count reached 72,370 entities: buildings, deployables and the rest. At its highest, it took 2,532 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

You'll find [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on these themed lists at Rust Dashboard: Rust servers above 10x gather, Best Rust community servers and Rust servers in Oceania. You'll find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What do the server tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked mean?

These are the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

As things stand, 0 players are on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which holds 100 slots. Over seven days the mean is 0 players and the peak is 2. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 1 players.

How does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked rank against other Rust servers?

Player hours over seven days put [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #5,419, in the top 25% of all ranked servers.

Wipe days

What does wipe day look like on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 26 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 3.5.

What is the wipe schedule on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

No next wipe can be predicted for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 10 days 1 hours ago.

Map and rules

What are the rules and settings on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

A gather rate of 1000x appears in the name of [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

The game generates the procedural map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, size 3,500 with seed 901796074. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Type client.connect 159.196.30.227:20036 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.tearbeargaming.com is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.