Rust Dashboard102,471 playing

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

Online 159.196.30.227:20030 checked 13m ago

1000x biweekly wipes vanillamoddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
4
Peak, 7 days
6

0% full

Tue 19:00Thu 16:00players each hour · 48 hours · UTC

Rank

#3,921

top 18%

7-day average

1

peak 6

Last wipe

12d ago

biweekly schedule

Next wipe

1d 19h

Sat 31 Oct, 13:10 UTC

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:10 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

14.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

Coming wipes

  • 1d 19hSat 31 Oct, 13:10 UTC
  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 15d 19hSat 14 Nov, 13:10 UTC
  • 29d 19hSat 28 Nov, 13:10 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 43d 19hSat 12 Dec, 13:10 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:10 UTC12d ago 2 – running 0
Thu 1 Oct, 20:51 UTC FW27d ago 2 held half 15.7 days 0
Fri 18 Sep, 08:37 UTC41d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    16/ 2000
  2. 2
    Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 21 on average
    39/ 100
  3. 3
    [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 4 on average
    0/ 30
  4. 4
    [AU] Rustron 10x PVE | Skill Tree | Fishing | FarmingOC · groups of 8+ · 10x · monthly · 3 on average
    2/ 20
  5. 5
    Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average
    0/ 50
  6. 6
    [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average
    0/ 150

Quick answers

from the figures on this page

Server

Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked online, and how reliable is it?

Players can join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: it is online. Its reported uptime points to a restart roughly 8 hours ago. It was online 86% of the last 7 full days, which is 144 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?

On Windows, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked located?

There is no region tag on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, but the name suggests Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 159.196.30.227:20030 is where it lives.

Does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run smoothly?

The last 48 hours gave an average of 24 server fps, and it never went under 8. At its highest the count reached 77,821 entities: buildings, deployables and the rest. Memory use peaked at 2,831 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The Rust Dashboard lists that carry [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked are: Rust servers above 10x gather, Rust servers in Oceania, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What do the server tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked mean?

These are the tags [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

As things stand, 0 players are on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, which holds 100 slots. Over seven days the mean is 1 players and the peak is 6. Across the last 48 hours, the peak came at 06:00 UTC with an average of 4 players.

How does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked rank against other Rust servers?

Player hours over seven days put [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at #3,921, in the top 18% of all ranked servers.

Wipe days

What does wipe day look like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

At their busiest, its recent wipes drew 3 players on average. 2 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. In the other cases it dropped below half by day 4.

What is the wipe schedule on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The prediction follows its tag, because too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm the schedule. On Saturday 31 October at 13:10 UTC the next wipe is due. The world it runs now dates from 12 days 3 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

A gather rate of 1000x appears in the name of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat does not run here.

Which map does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?

A procedural map of size 3,500 with seed 901796074 is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Type client.connect 159.196.30.227:20030 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.