Rust Dashboard51,557 playing

Rust for Life

Online EU 159.195.28.216:28015 checked 9m ago

biweekly wipes vanillamoddedcarbon

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 00:00Wed 22:00players each hour · 48 hours · UTC

Rank

#8,348

top 38% · #2120 in EU

7-day average

0

peak 1

Last wipe

16d ago

biweekly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 11d 18hMon 9 Nov, 18:27 UTC
  • 25d 18hMon 23 Nov, 18:27 UTC
  • 35d 19hThu 3 Dec, 19:00 UTCFW
  • 39d 18hMon 7 Dec, 18:27 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC16d ago 1 – running 0
Fri 2 Oct, 12:25 UTC26d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW27d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC36d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC40d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
    3/ 200
  2. 2
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
    5/ 200
  3. 3
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average
    2/ 50
  4. 4
    РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average
    1/ 200
  5. 5
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average
    1/ 300
  6. 6
    [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average
    0/ 50

Quick answers

from the figures on this page

About

Is Rust for Life online, and how reliable is it?

Rust for Life is up and taking players now. The uptime it reports puts its last restart about 15 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust for Life run?

On Linux, Rust for Life runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust for Life located?

The EU tag is how Rust for Life places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 159.195.28.216:28015.

Does Rust for Life run smoothly?

Across the last 48 hours the average was 85 fps, with a floor of 7. The world held as many as 72,059 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,070 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Rust for Life?

These Rust Dashboard lists include Rust for Life: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Rust for Life mean?

These are the tags Rust for Life publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust for Life?

As things stand, 0 players are on Rust for Life, which holds 100 slots. Over seven days the mean is 0 players and the peak is 1. It was busiest at 20:00 UTC over the last 48 hours, when it averaged 1 players.

How does Rust for Life rank against other Rust servers?

Rust for Life holds #8,348 for player hours across seven days, #2,120 in Europe, in the top 38% of all ranked servers.

Reset times

What does wipe day look like on Rust for Life?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 19 hours after it began. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Rust for Life?

Its schedule cannot be confirmed from the record, which holds too few of Rust for Life's wipes, so the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 16 days 5 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on Rust for Life?

You will not find a gather rate in the name of Rust for Life. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does Rust for Life run?

Rust for Life runs a procedural map of size 3,000 with seed 2349646, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Rust for Life?

The console in Rust opens with F1, and client.connect 159.195.28.216:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server plays vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.