Rust Dashboard44,561 playing

Rust Tournaments | TEST

Online 159.195.206.209:28015 checked 10m ago

moddedcarbon

Players now

Live
0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 02:00Wed 23:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

71d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    38/ 500
  2. 2
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    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    40/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    34/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server

Is Rust Tournaments | TEST online, and how reliable is it?

Players can join Rust Tournaments | TEST: it is online. About 11 days 8 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Tournaments | TEST run?

Rust network protocol 2632 and build 161125 is running on Rust Tournaments | TEST, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Tournaments | TEST located?

There is no region on Rust Tournaments | TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 159.195.206.209:28015.

Does Rust Tournaments | TEST run smoothly?

The last 48 hours gave an average of 153 server fps, and it never went under 113. At its highest the count reached 50,378 entities: buildings, deployables and the rest. Memory use peaked at 6,054 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Rust Tournaments | TEST?

The Rust Dashboard lists that carry Rust Tournaments | TEST are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust Tournaments | TEST mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins from Rust Tournaments | TEST as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Tournaments | TEST?

Rust Tournaments | TEST has 0 of its 20 slots filled at the moment. Its average over the last seven days comes to 0 players.

How does Rust Tournaments | TEST rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, Rust Tournaments | TEST is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Tournaments | TEST?

Rust Tournaments | TEST has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 71 days 5 hours ago the current world was made.

Settings

What are the rules and settings on Rust Tournaments | TEST?

You will not find a gather rate in the name of Rust Tournaments | TEST. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Rust Tournaments | TEST run?

A procedural map of size 3,000 with seed 2147483647 is what Rust Tournaments | TEST runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Rust Tournaments | TEST?

Type client.connect 159.195.206.209:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.