Rust Dashboard89,289 playing

Cakir Solo | Zombi Hayatta Kalma

Offline 159.146.86.57:28015 checked 1d ago

moddedoxide

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Mon 21:00Mon 23:00players each hour · 48 hours · UTC

Rank

#10,901

top 49%

7-day average

1

peak 1

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0022:0023:00Wiped Mon 26 Oct, 21:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    205/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

About

Is Cakir Solo | Zombi Hayatta Kalma online, and how reliable is it?

Cakir Solo | Zombi Hayatta Kalma is not online right now, and 43 hours have passed since we last saw it. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. Our records for it start on 26 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Cakir Solo | Zombi Hayatta Kalma run?

On Windows, Cakir Solo | Zombi Hayatta Kalma runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Cakir Solo | Zombi Hayatta Kalma located?

There is no region on Cakir Solo | Zombi Hayatta Kalma. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 159.146.86.57:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Cakir Solo | Zombi Hayatta Kalma?

The Rust Dashboard lists that carry Cakir Solo | Zombi Hayatta Kalma are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Cakir Solo | Zombi Hayatta Kalma mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Cakir Solo | Zombi Hayatta Kalma as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Cakir Solo | Zombi Hayatta Kalma?

At the moment Cakir Solo | Zombi Hayatta Kalma is offline; it last showed 43 hours ago. Over seven days the mean is 1 players and the peak is 1. It was busiest at 22:00 UTC over the last 48 hours, when it averaged 1 players.

How does Cakir Solo | Zombi Hayatta Kalma rank against other Rust servers?

Ranked #10,901 on the last seven days of player hours, Cakir Solo | Zombi Hayatta Kalma is in the top 49% of all ranked servers.

Reset times

What is the wipe schedule on Cakir Solo | Zombi Hayatta Kalma?

Too few wipes are on record for Cakir Solo | Zombi Hayatta Kalma to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 45 hours ago.

Map and rules

What are the rules and settings on Cakir Solo | Zombi Hayatta Kalma?

The name of Cakir Solo | Zombi Hayatta Kalma gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Cakir Solo | Zombi Hayatta Kalma run?

A procedural map is what Cakir Solo | Zombi Hayatta Kalma runs, generated by the game.

How to join

How do I join Cakir Solo | Zombi Hayatta Kalma?

The console in Rust opens with F1, and client.connect 159.146.86.57:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.