Rust Dashboard84,091 playing

Friend Not Foe / PvE Community / North America

Online NA 158.69.23.51:28016 checked 8m ago

quad biweekly wipes moddedoxidepve

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
1
Peak, 7 days
3

2% full

Mon 16:00Wed 14:00players each hour · 48 hours · UTC

Rank

#6,399

top 29% · #1022 in NA

7-day average

0

peak 3

Last wipe

12d ago

biweekly schedule

Next wipe

8d 3h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  • 8d 3hThu 5 Nov, 19:00 UTCFW
  • 15d 0hThu 12 Nov, 16:02 UTC
  • 36d 3hThu 3 Dec, 19:00 UTCFW
  • 43d 0hThu 10 Dec, 16:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:02 UTC12d ago 3 – running 0
Thu 1 Oct, 18:04 UTC FW26d ago 5 halved by day 5 13.9 days 0
Thu 17 Sep, 16:02 UTC40d ago 5 halved by day 2 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    15/ 140
  2. 2
    The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average
    8/ 100
  3. 3 3/ 50
  4. 4
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    1/ 40
  5. 5
    Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
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  6. 6
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Quick answers

from the figures on this page

About

Is Friend Not Foe / PvE Community / North America online, and how reliable is it?

Right now Friend Not Foe / PvE Community / North America is running. About 6 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 98% uptime, with 165 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Friend Not Foe / PvE Community / North America run?

Friend Not Foe / PvE Community / North America runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Friend Not Foe / PvE Community / North America located?

Friend Not Foe / PvE Community / North America lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 158.69.23.51:28016 is where it lives.

Does Friend Not Foe / PvE Community / North America run smoothly?

The last 48 hours gave an average of 59 server fps, and it never went under 48. Buildings, deployables and everything else added up to a peak of 81,165 entities. At its highest, it took 2,504 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Friend Not Foe / PvE Community / North America?

The Rust Dashboard lists that carry Friend Not Foe / PvE Community / North America are: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Friend Not Foe / PvE Community / North America mean?

The game's server browser reads these tags from Friend Not Foe / PvE Community / North America: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts4 (Group limit): 4 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): The server browser lists it under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Friend Not Foe / PvE Community / North America?

1 players are playing on Friend Not Foe / PvE Community / North America right now, out of 50 slots. Its seven-day average is 0 players, and it reached 3 at the highest. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 0 players.

How does Friend Not Foe / PvE Community / North America rank against other Rust servers?

Player hours over seven days put Friend Not Foe / PvE Community / North America at #6,399 overall and #1,022 in North America, in the top 29% of all ranked servers. Among servers of the quad type, it sits at #370.

Wipe schedule

What does wipe day look like on Friend Not Foe / PvE Community / North America?

The average busiest point of its recent wipes was 4 players. 7 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.5.

What is the wipe schedule on Friend Not Foe / PvE Community / North America?

every 4 weeks on Thursday at 16:02 UTC, Friend Not Foe / PvE Community / North America wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 days 23 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.

Settings

What are the rules and settings on Friend Not Foe / PvE Community / North America?

No gather rate appears in the name of Friend Not Foe / PvE Community / North America. The limit is 4 players per group (quad). pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Friend Not Foe / PvE Community / North America run?

Friend Not Foe / PvE Community / North America runs a procedural map of size 3,700 with seed 653090153, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Friend Not Foe / PvE Community / North America?

Type client.connect 158.69.23.51:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://friendnotfoe.co.uk/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts4
Group limit 4 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.