Rust Dashboard77,657 playing

UNILEAVER

Online 157.85.95.94:26929 checked 10m ago

moddedoxide

Players now

Live
0of 5
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 15:00Thu 12:00players each hour · 48 hours · UTC

Rank

#15,335

top 69%

7-day average

0

peak –

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:34 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 149 on average
    194/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
    0/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    78/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    44/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
    268/ 700

Quick answers

from the figures on this page

Server details

Is UNILEAVER online, and how reliable is it?

UNILEAVER is up and taking players now. About 2 days 20 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 56 of 168 hours were online: 33%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does UNILEAVER run?

UNILEAVER runs Rust network protocol 2635 and build 166652, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is UNILEAVER located?

No region tag comes from UNILEAVER. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 157.85.95.94:26929.

Does UNILEAVER run smoothly?

The last 48 hours gave an average of 237 server fps, and it never went under 230. At its highest the count reached 5,098 entities: buildings, deployables and the rest. At its highest, it took 2,330 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include UNILEAVER?

The Rust Dashboard lists that carry UNILEAVER are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on UNILEAVER mean?

These are the tags UNILEAVER publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is UNILEAVER?

0 players are playing on UNILEAVER right now, out of 5 slots. The seven-day average for this server is 0 players.

How does UNILEAVER rank against other Rust servers?

Player hours over seven days put UNILEAVER at #15,335, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on UNILEAVER?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on UNILEAVER?

UNILEAVER has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 22 days 20 hours ago the current world was made.

Map and rules

What are the rules and settings on UNILEAVER?

No gather rate appears in the name of UNILEAVER. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does UNILEAVER run?

A procedural map of size 1,000 with seed 1 is what UNILEAVER runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join UNILEAVER?

Type client.connect 157.85.95.94:26929 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.