Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 68%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 53/ 500
- 2 131/ 100
- 3 47/ 225
- 4 54/ 700
- 5 8/ 200
- 6 8/ 1000
Quick answers
from the figures on this pageAbout
Is Rust – Falling Kingdoms online, and how reliable is it?
Rust – Falling Kingdoms is up and taking players now. About 2 days 7 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 80% uptime, with 135 hours up out of 168. Our records for it start on 14 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust – Falling Kingdoms run?
On Linux, Rust – Falling Kingdoms runs Rust network protocol 2635 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust – Falling Kingdoms located?
No region tag comes from Rust – Falling Kingdoms. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 157.85.95.188:26941.
Does Rust – Falling Kingdoms run smoothly?
Server fps averaged 178 over the last 48 hours and never dropped below 124. At its highest the count reached 78,053 entities: buildings, deployables and the rest. Memory use peaked at 3,864 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include Rust – Falling Kingdoms?
The Rust Dashboard lists that carry Rust – Falling Kingdoms are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust – Falling Kingdoms mean?
These are the tags Rust – Falling Kingdoms publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Rust – Falling Kingdoms?
Rust – Falling Kingdoms has 0 of its 40 slots filled at the moment. Its seven-day average is 0 players, and it reached 1 at the highest.
How does Rust – Falling Kingdoms rank against other Rust servers?
Ranked #15,193 on the last seven days of player hours, Rust – Falling Kingdoms is in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust – Falling Kingdoms?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Rust – Falling Kingdoms?
Rust – Falling Kingdoms has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 14 days 2 hours ago.
Rules
What are the rules and settings on Rust – Falling Kingdoms?
No gather rate appears in the name of Rust – Falling Kingdoms. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Rust – Falling Kingdoms run?
The game generates the procedural map on Rust – Falling Kingdoms, size 3,500 with seed 50000. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
Join
How do I join Rust – Falling Kingdoms?
The console in Rust opens with F1, and client.connect 157.85.95.188:26941 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.