Rust Dashboard86,563 playing

A Shockbyte Rust Server

Offline 157.85.94.23:22882 checked 7d ago

moddedoxide

Players now

0of 30
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,396

top 69%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:48 UTC25d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    203/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    178/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
    129/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    20/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    45/ 1000

Quick answers

from the figures on this page

Server

Is A Shockbyte Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 7 days 7 hours ago: A Shockbyte Rust Server. Over the last 7 full days, 10 of 168 hours were online: 6%. Our records for it start on 27 September 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166586. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.85.94.23:22882.

Tags

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline; it last showed 7 days 7 hours ago. Its average over the last seven days comes to 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,396 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 13 players. 9 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 25 days 22 hours ago.

Settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 2,000 with seed 3290. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.94.23:22882 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp30
Max players The server has 30 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166586
Build This one runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.