Rust Dashboard103,347 playing

Traveler's Rest

Offline 157.85.94.109:28015 checked 14h ago

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 20:00Thu 04:00players each hour · 48 hours · UTC

Rank

#15,289

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123420:0002:0008:0015:0022:0004:00

Hourly average and peak, UTC.

Server performance

05010015020020:0002:0008:0015:0022:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:49 UTC7d ago 0 – running 0
Wed 21 Oct, 06:30 UTC8d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
    314/ 325
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    383/ 425
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    950/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    47/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    980/ 1000
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
    774/ 800

Quick answers

from the figures on this page

Server

Is Traveler's Rest online, and how reliable is it?

Traveler's Rest is not online right now, and 14 hours have passed since we last saw it. About 21 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 21 October 2026.

Which version of Rust does Traveler's Rest run?

Rust network protocol 2635 and build 168909 is running on Traveler's Rest, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Traveler's Rest located?

No region is published by Traveler's Rest. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 157.85.94.109:28015.

Does Traveler's Rest run smoothly?

The last 48 hours gave an average of 109 server fps, and it never went under 57. At its highest the count reached 101,864 entities: buildings, deployables and the rest. It drew as much as 4,716 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Traveler's Rest?

The Rust Dashboard lists that carry Traveler's Rest are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Traveler's Rest mean?

These are the tags Traveler's Rest publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Traveler's Rest?

The last sighting of Traveler's Rest was 14 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does Traveler's Rest rank against other Rust servers?

Ranked #15,289 on the last seven days of player hours, Traveler's Rest is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Traveler's Rest?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Traveler's Rest?

The record holds too few of Traveler's Rest's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 7 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on Traveler's Rest?

No gather rate appears in the name of Traveler's Rest. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does Traveler's Rest run?

Traveler's Rest runs a procedural map of size 4,250 with seed 77677, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Traveler's Rest?

The console in Rust opens with F1, and client.connect 157.85.94.109:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.