Rust Dashboard60,531 playing

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 10m ago

10x quad weekly wipes moddedoxide

Players now

Live
0of 125
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

0% full

Mon 12:00Wed 09:00players each hour · 48 hours · UTC

Rank

#6,473

top 29%

7-day average

0

peak 2

Last wipe

5d ago

weekly schedule

Next wipe

1d 3h

Thu 29 Oct, 14:38 UTC

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, and #371 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 3h. Every 6 days 21 hours · medium confidence

6.9 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 2.5

Coming wipes

  • 1d 3hThu 29 Oct, 14:38 UTC
  • 8d 7hThu 5 Nov, 19:00 UTCFW
  • 14d 20hThu 12 Nov, 07:41 UTC
  • 21d 17hThu 19 Nov, 04:13 UTC
  • 28d 13hThu 26 Nov, 00:45 UTC
  • 35d 10hWed 2 Dec, 21:16 UTC
  • 36d 7hThu 3 Dec, 19:00 UTCFW
  • 42d 6hWed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:06 UTC5d ago 2 – running 0
Thu 15 Oct, 18:24 UTC12d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 21:28 UTC18d ago 3 held half 5.9 days 0
Sat 3 Oct, 00:56 UTC25d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC34d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC40d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    0/ 200
  2. 2
    Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average
    1/ 75
  3. 3
    ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 40 on average
    9/ 250
  4. 4
    WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average
    1/ 100
  5. 5
    Asgard - US 10x | One Grid | Trio | No BPs | ShopNA · trio · 10x · weekly · 1 on average
    0/ 50
  6. 6
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 146 on average
    38/ 200

Quick answers

from the figures on this page

Server

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how reliable is it?

Players can join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: it is online. About 2 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS located?

The name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS points to North America, but no region tag is published. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 157.85.94.103:28015 is where it lives.

Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run smoothly?

The last 48 hours gave an average of 205 server fps, and it never went under 83. At its highest the count reached 77,790 entities: buildings, deployables and the rest. At its highest, it took 4,732 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The Rust Dashboard lists that carry [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are: 10x Rust servers, North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS mean?

The game's server browser reads these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): The game runs on standard Rust survival settings; mp125 (Max players): 125 is the slot count; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

0 players are playing on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now, out of 125 slots. Averaged across the last seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS rank against other Rust servers?

Ranked #6,473 on the last seven days of player hours, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is in the top 29% of all ranked servers. Among servers of the quad type, it sits at #371.

Reset times

What does wipe day look like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 23 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 20% of recent wipes. When that did not happen, the crowd was below half by day 2.5.

What is the wipe schedule on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The gap between wipes on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has been about 6.9 days lately. Thursday 29 October at 14:38 UTC is when its next wipe falls due. The world it runs now dates from 5 days 16 hours ago. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

A gather rate of 10x appears in the name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The limit is 4 players per group (quad). It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

A procedural map of size 3,500 with seed 1029781210 is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Type client.connect 157.85.94.103:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://starfireservers.tebex.io/.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp125
Max players 125 is the slot count.
ts4
Group limit Each team holds no more than 4.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.