DonkeyPunch
Online 157.85.93.213:28161 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 17%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 164/ 250
- 2 142/ 200
- 3 16/ 250
- 4 19/ 250
- 5 14/ 100
- 6 62/ 200
Quick answers
from the figures on this pageAbout
Is DonkeyPunch online, and how reliable is it?
Players can join DonkeyPunch: it is online. The uptime it reports puts its last restart about 2 days 16 hours ago. Over the last 5 full days, 119 of 120 hours were online: 99%. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.
Which version of Rust does DonkeyPunch run?
DonkeyPunch runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is DonkeyPunch located?
No region tag comes from DonkeyPunch. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 157.85.93.213:28161.
Does DonkeyPunch run smoothly?
The last 48 hours gave an average of 99 server fps, and it never went under 78. Buildings, deployables and everything else added up to a peak of 86,969 entities. Memory use peaked at 4,522 MB. Players feel lag when fps drops and the entity count climbs.
Tags
Which Rust Dashboard lists and filters include DonkeyPunch?
The Rust Dashboard lists that carry DonkeyPunch are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on DonkeyPunch mean?
These are the tags DonkeyPunch publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp120 (Max players): 120 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is DonkeyPunch?
DonkeyPunch has 0 of its 120 slots filled at the moment. Its seven-day average is 1 players, and it reached 2 at the highest. Across the last 48 hours, the peak came at 14:00 UTC with an average of 2 players.
How does DonkeyPunch rank against other Rust servers?
Player hours over seven days put DonkeyPunch at #3,868, in the top 17% of all ranked servers.
Wipe days
What is the wipe schedule on DonkeyPunch?
DonkeyPunch has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 5 days 22 hours ago.
Settings
What are the rules and settings on DonkeyPunch?
No gather rate appears in the name of DonkeyPunch. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.
Which map does DonkeyPunch run?
The game generates the procedural map on DonkeyPunch, size 3,800 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join DonkeyPunch?
The console in Rust opens with F1, and client.connect 157.85.93.213:28161 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.