Rust Dashboard89,289 playing

A Shockbyte Rust Server

Online 157.85.92.209:22921 checked 1h ago

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 19:00Wed 17:00players each hour · 48 hours · UTC

Rank

#15,426

top 69%

7-day average

0

peak –

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. About 6 days 16 hours ago it restarted, judging by the uptime figure it gives. The last 6 full days show 100% uptime, with 144 hours up out of 144. The first time Rust Dashboard recorded it was 21 October 2026.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 is running on A Shockbyte Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

There is no region on A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.92.209:22921.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours gave an average of 251 server fps, and it never went under 235. The world held as many as 8,227 entities, counting buildings, deployables and all the rest. At its highest, it took 2,986 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is A Shockbyte Rust Server?

As things stand, 0 players are on A Shockbyte Rust Server, which holds 40 slots. The mean over seven days is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #15,426 on the last seven days of player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 18 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.92.209:22921 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp40
Max players 40 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.