SDFC
Online 157.85.92.206:24131 checked 12m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 2
0% full
Rank
top 42%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:50 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 23:07 UTC FW27d ago | 4 | halved by day 10 | 22 days | 0 |
| Wed 30 Sep, 19:51 UTC28d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 113/ 500
- 2 135/ 100
- 3 188/ 225
- 4 72/ 700
- 5 208/ 700
- 6 349/ 350
Quick answers
from the figures on this pageServer
Is SDFC online, and how reliable is it?
Players can join SDFC: it is online. The uptime it reports puts its last restart about 4 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 29 September 2026.
Which version of Rust does SDFC run?
SDFC runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is SDFC located?
There is no region on SDFC. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.85.92.206:24131.
Does SDFC run smoothly?
The last 48 hours gave an average of 124 server fps, and it never went under 91. At its highest the count reached 74,196 entities: buildings, deployables and the rest. Memory use peaked at 4,557 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include SDFC?
These Rust Dashboard lists include SDFC: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on SDFC mean?
These are the tags SDFC publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is SDFC?
0 players are playing on SDFC right now, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 04:00 UTC over the last 48 hours, when it averaged 1 players.
How does SDFC rank against other Rust servers?
Player hours over seven days put SDFC at #9,475, in the top 42% of all ranked servers.
Wipe days
What does wipe day look like on SDFC?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 10.
What is the wipe schedule on SDFC?
There is no next wipe to predict: SDFC wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 5 days 19 hours ago.
Rules
What are the rules and settings on SDFC?
You will not find a gather rate in the name of SDFC. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does SDFC run?
SDFC runs a procedural map of size 3,500 with seed 936351419, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join SDFC?
Type client.connect 157.85.92.206:24131 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.