Rust Dashboard89,289 playing

A Shockbyte Rust Server

Offline 157.85.91.8:27209 checked 10d ago

quad moddedcarbonsoftcore

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,025

top 59%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers, and #570 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:39 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 6/ 100
  2. 2 1/ 233
  3. 3
    [EA] Softcore 1quad · monthly · 67 on average
    55/ 350
  4. 4
    [US] Facepunch Softcore 2NA · quad · monthly · 60 on average
    48/ 300
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
    20/ 150
  6. 6
    Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
    1/ 100

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 10 days 1 hours ago: A Shockbyte Rust Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 is running on A Shockbyte Rust Server, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.85.91.8:27209 is where it lives.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, is in force; mp10 (Max players): It holds 10 slots; ts4 (Group limit): 4 is the most you can have per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 10 days 1 hours ago; it is offline right now.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #13,025 on the last seven days of player hours, A Shockbyte Rust Server is in the top 59% of all ranked servers. Among servers of the quad type, it sits at #570.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 10 days 2 hours ago the current world was made.

Settings

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The limit is 4 players per group (quad). softcore is the mode here, Facepunch's easier setting: part of your loot is kept. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 4,000 with seed 17762077 is what A Shockbyte Rust Server runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join A Shockbyte Rust Server?

The console in Rust opens with F1, and client.connect 157.85.91.8:27209 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset, softcore, is in force.
mp10
Max players It holds 10 slots.
ts4
Group limit 4 is the most you can have per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.