Rust Dashboard33,784 playing

A Shockbyte Rust Server

Offline 157.85.91.254:27270 checked 4d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:46 UTC18d ago 0 – running 0
Tue 22 Sep, 16:58 UTC36d ago 1 halved by day 2 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
    171/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    177/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    18/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
    14/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    16/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    87/ 200

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 4 days 17 hours ago. It is offline at the moment. It was online 36% of the last 7 full days, which is 61 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is A Shockbyte Rust Server located?

No region tag comes from A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 157.85.91.254:27270.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): 1 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is A Shockbyte Rust Server?

At the moment A Shockbyte Rust Server is offline; it last showed 4 days 17 hours ago. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,341, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 2 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 18 days 3 hours ago.

Rules

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 3,200 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.91.254:27270 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players 1 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.