Rust Dashboard33,162 playing

Mark VI Vanilla

Online 157.85.91.226:29673 checked 8m ago

moddedoxide

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Thu 00:00Thu 04:00players each hour · 48 hours · UTC

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123400:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

05010015020000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    52/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    70/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    20/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    6/ 1000

Quick answers

from the figures on this page

Server

Is Mark VI Vanilla online, and how reliable is it?

Mark VI Vanilla is up and taking players now. About 32 minutes ago it restarted, judging by the uptime figure it gives. It was online 4% of the last 7 full days, which is 7 of 168 hours. The first time Rust Dashboard recorded it was 3 October 2026.

Which version of Rust does Mark VI Vanilla run?

On Linux, Mark VI Vanilla runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Mark VI Vanilla located?

No region is published by Mark VI Vanilla. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.91.226:29673 is where it lives.

Does Mark VI Vanilla run smoothly?

Server fps averaged 112 over the last 48 hours and never dropped below 98. Buildings, deployables and everything else added up to a peak of 102,927 entities. It drew as much as 4,085 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Mark VI Vanilla?

These Rust Dashboard lists include Mark VI Vanilla: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mark VI Vanilla mean?

These are the tags Mark VI Vanilla publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Mark VI Vanilla?

As things stand, 0 players are on Mark VI Vanilla, which holds 10 slots. Its average over the last seven days comes to 0 players.

How does Mark VI Vanilla rank against other Rust servers?

Ranked #15,341 on the last seven days of player hours, Mark VI Vanilla is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Mark VI Vanilla?

Mark VI Vanilla has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 days 12 hours ago the current world was made.

Map and rules

What are the rules and settings on Mark VI Vanilla?

You will not find a gather rate in the name of Mark VI Vanilla. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Mark VI Vanilla run?

The game generates the procedural map on Mark VI Vanilla, size 4,250 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Mark VI Vanilla?

The console in Rust opens with F1, and client.connect 157.85.91.226:29673 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.