Rust Dashboard60,014 playing

CUBA to USA

Online NA 157.85.91.151:26826 checked 13m ago

weekly wipes moddedcarbon

Players now

Live
0of 40
Full
0%
In queue
0
Peak, 48 hours
7
Peak, 7 days
1

0% full

Wed 01:00Thu 23:00players each hour · 48 hours · UTC

Rank

#10,027

top 45% · #1268 in NA

7-day average

0

peak 1

Last wipe

1h ago

weekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

2.3 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 13d 22hThu 12 Nov, 23:12 UTC
  • 20d 22hThu 19 Nov, 23:12 UTC
  • 27d 22hThu 26 Nov, 23:12 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 41d 22hThu 10 Dec, 23:12 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 23:12 UTC1h ago – – running 0
Sat 24 Oct, 23:37 UTC5d ago 1 – – 0
Mon 19 Oct, 20:46 UTC10d ago 8 halved by day 2 5.1 days 1
Mon 19 Oct, 00:09 UTC11d ago 8 – 0.9 days 1
Sun 18 Oct, 16:22 UTC11d ago 8 – 0.3 days 1
Tue 13 Oct, 23:50 UTC16d ago 1 – 4.7 days 0
Sun 11 Oct, 16:39 UTC18d ago 1 held half 2.3 days 1
Sun 11 Oct, 02:38 UTC18d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    93/ 100
  2. 2
    Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
    6/ 150
  3. 3
    Rusty Moose |US Main|NA · groups of 12+ · weekly · 241 on average
    770/ 800
  4. 4
    Rustoria.co - US MainNA · groups of 16+ · weekly · 230 on average
    784/ 800
  5. 5
    Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 210 on average
    136/ 250
  6. 6
    Rustoria.co - US MondaysNA · groups of 12+ · weekly · 163 on average
    75/ 200

Quick answers

from the figures on this page

About

Is CUBA to USA online, and how reliable is it?

CUBA to USA is up and taking players now. The uptime it reports puts its last restart about 9 hours ago. Over the last 7 full days, 143 of 168 hours were online: 85%. The first time Rust Dashboard recorded it was 11 October 2026.

Which version of Rust does CUBA to USA run?

Rust network protocol 2635 and build 168909 is running on CUBA to USA, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is CUBA to USA located?

In North America, CUBA to USA lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 157.85.91.151:26826 is where it lives.

Does CUBA to USA run smoothly?

The last 48 hours gave an average of 207 server fps, and it never went under 147. Buildings, deployables and everything else added up to a peak of 45,404 entities. Memory use peaked at 3,712 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include CUBA to USA?

The Rust Dashboard lists that carry CUBA to USA are: North American Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on CUBA to USA mean?

These are the tags CUBA to USA publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; NA (North America): North America is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CUBA to USA?

As things stand, 0 players are on CUBA to USA, which holds 40 slots. Averaged across the last seven days: 0 players, peaking at 1. It was busiest at 23:00 UTC over the last 48 hours, when it averaged 2 players.

How does CUBA to USA rank against other Rust servers?

Player hours over seven days put CUBA to USA at #10,027 overall and #1,268 in North America, in the top 45% of all ranked servers.

Wipe days

What does wipe day look like on CUBA to USA?

The average busiest point of its recent wipes was 6 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 3.

What is the wipe schedule on CUBA to USA?

The prediction follows its tag, because too few of CUBA to USA's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 1 hours ago. A weekly wipe schedule is published in its tags.

Settings

What are the rules and settings on CUBA to USA?

No gather rate appears in the name of CUBA to USA. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does CUBA to USA run?

A procedural map of size 2,000 with seed 50000 is what CUBA to USA runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.

Join

How do I join CUBA to USA?

Type client.connect 157.85.91.151:26826 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/T4ugruktt.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.