Rust Dashboard46,119 playing

A Shockbyte Rust Server

Online 157.85.90.74:20685 checked 11m ago

Players now

Live
0of 10
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Mon 02:00Wed 00:00players each hour · 48 hours · UTC

Rank

#12,603

top 57%

7-day average

0

peak 2

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:54 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
    320/ 350
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
    21/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
    38/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    139/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    53/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    56/ 100

Quick answers

from the figures on this page

About

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. The uptime it reports puts its last restart about 4 days 14 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. The first time Rust Dashboard recorded it was 19 September 2026.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 157.85.90.74:20685.

Does A Shockbyte Rust Server run smoothly?

Across the last 48 hours the average was 237 fps, with a floor of 226. At its highest the count reached 8,553 entities: buildings, deployables and the rest. At its highest, it took 3,338 MB of memory. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include A Shockbyte Rust Server?

The Rust Dashboard lists that carry A Shockbyte Rust Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 10 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest.

How does A Shockbyte Rust Server rank against other Rust servers?

Ranked #12,603 on the last seven days of player hours, A Shockbyte Rust Server is in the top 57% of all ranked servers.

Wipe days

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes averaged a peak of 2 players. 2 hours into the latest wipe the crowd peaked.

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 23 hours ago.

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

The game generates the procedural map on A Shockbyte Rust Server, size 1,500 with seed 50000. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join A Shockbyte Rust Server?

Type client.connect 157.85.90.74:20685 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.